Wizard Kittens

Availability: Available Item #: 214273
NZD $44.99
  • 64 in stock
  • SKU: MPG B04 Manufacturer SKU
  • RRP: NZD $44.99 Recommended Retail Price
  • Barcode: 0100860001062137  Product barcode
  • 12 items per case Case quantity

This product is on clearance and will return to list price at the end of the clearance period.

Please note that due to the limited availability of our clearance products, placing an order for a product that is out of stock does not guarantee fulfillment. If the product is no longer available, your order will be cancelled, and you will be notified promptly. We apologize for any inconvenience this may cause and appreciate your understanding.

Wizard Kittens is a semi-cooperative set collection card game. Players are wizard kittens who have accidentally released a few curses from the library's restricted section. Now they must defeat the curses before they're caught by the librarian, Professor Whispurr.

Each turn plays quickly but offers interesting decisions, most often around which spell to use and how to use it. Spells allow kittens to draw extra cards, sling cards at other players, discard cards out of their own play areas, or trade any two cards in play. No player can use the same spell two turns in a row, either.

The game ends when either the last of the six curses is defeated, or when the Professor Whispurr card is drawn from the ritual component deck. If the kittens defeated the last curse, then they tally up points (including a secret objective Extra Credit card), and the highest score wins. If they are caught by Professor Whispurr, then the Cleanest Paws Clause applies. All kittens with 10 or more points lose, and from those who are left, the kitten with the fewest cards in their play area wins.

-description from designer

Wizard Kittens is a semi-cooperative set collection card game. Players are wizard kittens who have accidentally released a few curses from the library's restricted section. Now they must defeat the curses before they're caught by the librarian, Professor Whispurr.

Each turn plays quickly but offers interesting decisions, most often around which spell to use and how to use it. Spells allow kittens to draw extra cards, sling cards at other players, discard cards out of their own play areas, or trade any two cards in play. No player can use the same spell two turns in a row, either.

The game ends when either the last of the six curses is defeated, or when the Professor Whispurr card is drawn from the ritual component deck. If the kittens defeated the last curse, then they tally up points (including a secret objective Extra Credit card), and the highest score wins. If they are caught by Professor Whispurr, then the Cleanest Paws Clause applies. All kittens with 10 or more points lose, and from those who are left, the kitten with the fewest cards in their play area wins.

-description from designer

More Information
Board Game GenreMultiplayer, Animals, Card Game, Fantasy
Weight (kg)0.400000
LPG BestsellerNo
Item GroupBoard Games
Length (cm)3.81
Width (cm)13.97
Height (cm)17.78
PublisherMagpie Games
Discontinued ProductNo
Is ExpansionNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core ProductsNo
Play Info

You might also like

  1. LPG Board Game Bands - Large
    LPG Board Game Bands - Large
    99+ in stock
  2. LPG Puzzles Wooden Oceania Animals Series 1 - Possum
    LPG Puzzles Wooden Oceania Animals Series 1 - Possum
    99+ in stock
  3. LPG Tri Fold Puzzle Case 1000
    LPG Tri Fold Puzzle Case 1000
    99+ in stock
  4. LPG 3D Transforming Brainteaser Display
    LPG 3D Transforming Brainteaser Display
    99+ in stock
  5. LPG 3D Bamboo Brainteaser Display Series 1
    LPG 3D Bamboo Brainteaser Display Series 1
    99+ in stock