Tzaar

Availability: Back-Order Item #: 225628
NZD $89.99
  • Out of stock
  • SKU: RIO367 Manufacturer SKU
  • RRP: NZD $89.99 Recommended Retail Price
  • Barcode: 655132003674  Product barcode
  • 6 items per case Case quantity

TZAAR is a replacement for TAMSK in the GIPF series of two-player abstract games. It now represents the second game in the line-up.

TZAAR is a game about making choices. Both players have 30 pieces divided into three types: 6 Tzaars, 9 Tzarras, and 15 Totts. The three types of pieces form a trinity: They cannot exist without each other. The aim is to make the opponent run out of one of the three types of elements. You can also try to manipulate your opponent into a position where they will not be able to capture any more of your pieces.

The tricky question the players will have to ask themselves on each of their turns is: “Shall I make myself stronger or my opponent weaker?” Meaning: Will you capture an opponent’s piece and make him weaker, or will you jump on top of one of your own pieces and make yourself stronger?

If you choose to jump on top of your own pieces too often, you will probably leave your opponent with too many pieces on the board. On the other hand, if you capture too often, you may end up with pieces that are not strong enough at the end of the game. What to do? It is up to you to decide!

TZAAR is a replacement for TAMSK in the GIPF series of two-player abstract games. It now represents the second game in the line-up.

TZAAR is a game about making choices. Both players have 30 pieces divided into three types: 6 Tzaars, 9 Tzarras, and 15 Totts. The three types of pieces form a trinity: They cannot exist without each other. The aim is to make the opponent run out of one of the three types of elements. You can also try to manipulate your opponent into a position where they will not be able to capture any more of your pieces.

The tricky question the players will have to ask themselves on each of their turns is: “Shall I make myself stronger or my opponent weaker?” Meaning: Will you capture an opponent’s piece and make him weaker, or will you jump on top of one of your own pieces and make yourself stronger?

If you choose to jump on top of your own pieces too often, you will probably leave your opponent with too many pieces on the board. On the other hand, if you capture too often, you may end up with pieces that are not strong enough at the end of the game. What to do? It is up to you to decide!

More Information
Board Game GenreMultiplayer, Abstract Strategy
Weight (kg)1.133975
LPG BestsellerNo
Item GroupBoard Games
Length (cm)31.115
Width (cm)31.115
Height (cm)4.5
PublisherRio Grande Games
Discontinued ProductNo
Is ExpansionNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core ProductsNo
Play Info

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