Times Up

Availability: Available Item #: 204710
NZD $44.99
  • 13 in stock in AU 0 in stock in NZ
  • SKU: RNR975 Manufacturer SKU
  • RRP: NZD $44.99 Recommended Retail Price
  • Barcode: 631080179753  Product barcode
  • 12 items per case Case quantity
Time's Up! is a charades-based party game for teams of two or more players (and is best with teams of two). Before the game begins, each player looks at several cards featuring famous historical or fictional characters and chooses some of them. Each player's cards are shuffled to form a deck, and this deck of famous names is used for each of the game's three rounds. In each round, team members take turns trying to get their teammates to guess as many names as possible in 30 seconds. In round 1, almost any kind of clue is allowed, and the cluegiver cannot pass on a card. In round 2, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted); the cluegiver can pass on any card he likes, and the teammates can give only a single answer. In round 3, the cluegiver can use no words at all and can pass as often as he likes; again, teammates are allowed only a single guess. Give good physical clues in round 1, and they'll pay dividends down the road when you need to keep your mouth shut and gesture like a maniac before time's up!
Time's Up! is a charades-based party game for teams of two or more players (and is best with teams of two). Before the game begins, each player looks at several cards featuring famous historical or fictional characters and chooses some of them. Each player's cards are shuffled to form a deck, and this deck of famous names is used for each of the game's three rounds. In each round, team members take turns trying to get their teammates to guess as many names as possible in 30 seconds. In round 1, almost any kind of clue is allowed, and the cluegiver cannot pass on a card. In round 2, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted); the cluegiver can pass on any card he likes, and the teammates can give only a single answer. In round 3, the cluegiver can use no words at all and can pass as often as he likes; again, teammates are allowed only a single guess. Give good physical clues in round 1, and they'll pay dividends down the road when you need to keep your mouth shut and gesture like a maniac before time's up!
More Information
Board Game GenreMultiplayer, Educational
Weight (kg)0.970000
LPG BestsellerNo
Item GroupBoard Games
Length (cm)15
Width (cm)12
Height (cm)12.4
PublisherR&R Games
Discontinued ProductNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core ProductsNo
Play Info

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