Stringamajig

Availability: Available Item #: 213853
NZD $39.99
  • 14 in stock
  • SKU: FSD4001 Manufacturer SKU
  • RRP: NZD $39.99 Recommended Retail Price
  • Barcode: 850680002234  Product barcode
  • Release Date: 01 Apr 2020 The confirmed date of the product's release
  • 6 items per case Case quantity

This product is on clearance and will return to list price at the end of the clearance period.

Please note that due to the limited availability of our clearance products, placing an order for a product that is out of stock does not guarantee fulfillment. If the product is no longer available, your order will be cancelled, and you will be notified promptly. We apologize for any inconvenience this may cause and appreciate your understanding.

The action in the party game Stringamajig is part drawing and part charades with a string. Each player is given 60 seconds to draw a shape with a loop of string, move it around, and interact with it, trying to help other players guess that word, then as many other words as possible in the time allotted.

On a player's turn, they draw the top card of the deck, with each card showing four numbered objects or phrases; the top card of the deck will show 1-4 numbers, and those numbers indicate which objects the drawer can choose to depict with the string.

When the drawer is ready, they flip the sand timer, grab the string, and start "drawing" — but they can interact with that drawing to help others guess the object, such as strumming a guitar, moving the tentacles on an octopus, or twirling the rotors on a helicopter. The drawer can't make any noise, and part of the string has to remain touching the table while they animate their drawing. Otherwise, the drawer can get crazy with it.

The other players call out their ideas, and when a player guesses the word correctly, they receive the card, then the drawer quickly moves on to their next drawing. When time is up, the drawer scores 1 point for each word that was guessed correctly, and each player scores 1 point for each correct guess they made.
The game contains three types of challenge words that are harder to draw, but worth 2 points if guessed:


2-Player: Make the drawing in the air with another player.
Don't Look: Draw with your eyes closed.
Forbidden Word: Guessing a certain word costs a card.


After everyone has had two turns as the drawer (or one turn in a game with seven or more players), the game ends, and the player with the most points wins.

The action in the party game Stringamajig is part drawing and part charades with a string. Each player is given 60 seconds to draw a shape with a loop of string, move it around, and interact with it, trying to help other players guess that word, then as many other words as possible in the time allotted.

On a player's turn, they draw the top card of the deck, with each card showing four numbered objects or phrases; the top card of the deck will show 1-4 numbers, and those numbers indicate which objects the drawer can choose to depict with the string.

When the drawer is ready, they flip the sand timer, grab the string, and start "drawing" — but they can interact with that drawing to help others guess the object, such as strumming a guitar, moving the tentacles on an octopus, or twirling the rotors on a helicopter. The drawer can't make any noise, and part of the string has to remain touching the table while they animate their drawing. Otherwise, the drawer can get crazy with it.

The other players call out their ideas, and when a player guesses the word correctly, they receive the card, then the drawer quickly moves on to their next drawing. When time is up, the drawer scores 1 point for each word that was guessed correctly, and each player scores 1 point for each correct guess they made.
The game contains three types of challenge words that are harder to draw, but worth 2 points if guessed:


2-Player: Make the drawing in the air with another player.
Don't Look: Draw with your eyes closed.
Forbidden Word: Guessing a certain word costs a card.


After everyone has had two turns as the drawer (or one turn in a game with seven or more players), the game ends, and the player with the most points wins.

More Information
Board Game GenreMultiplayer, Party Game
Weight (kg)0.500000
LPG BestsellerNo
Item GroupBoard Games
Length (cm)2300
Width (cm)1500
Height (cm)500
Confirmed Release Date1/04/2020
PublisherFireside Games
Estimated Release Date01.04.2020
Discontinued ProductYes
Is ExpansionNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Play Info

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