Signal

Availability: Pre-Order Item #: 253016
NZD $59.99
  • Available to Preorder
  • SKU: MXB0050 Manufacturer SKU
  • RRP: NZD $59.99 Recommended Retail Price
  • Barcode: 850056309035  Product barcode
  • Estimated Release Date: May 30 - 2025 The estimated date of the product's release
  • Release Date: Unconfirmed The confirmed date of the product's release
  • 36 items per case Case quantity

Experts deduce how to communicate with an alien using limited resources. 

2-6 Players  |  10-20 Mins  |  Ages 10+

Features: Communication Limits, Deduction, Induction, Pattern Recognition

Description:

Players take on the roles of Experts seeking to understand the Alien player, who is seeking to be understood. The Experts will create and transmit 'signals' to the Alien, who has certain rules for how to respond that must be deduced by the Experts. Once the Experts understand these rules, they can ensure that they come to agreement with the Alien, succeeding cooperatively.

On a turn, the Experts arrange black and white pieces on a mat to represent a graphical signal, discussing and debating how and what to send. Once finished, the Alien then replies by using pre-set rules only they can see to add, remove, and adjust the signal, both to be helpful and to try and reach an agreement- represented by a pre-set signal that they are trying to achieve with their limited response capabilities. As the Experts analyze and understand the Alien, they can use limited guesses and a few hint-like abilities to discover what signal they can send that will result in agreement. The Alien even has a little leeway in how they respond- they want to be understood.

After succeeding at the first round, Experts then reset and continue with the same Alien, except new rules are in play on top of the previous ones, showing a deeper and deeper familiarity with the Alien player. After three rounds of successful agreements, all players win cooperatively, and receive a score based on leftover guesses and unused abilities.

Experts deduce how to communicate with an alien using limited resources. 

2-6 Players  |  10-20 Mins  |  Ages 10+

Features: Communication Limits, Deduction, Induction, Pattern Recognition

Description:

Players take on the roles of Experts seeking to understand the Alien player, who is seeking to be understood. The Experts will create and transmit 'signals' to the Alien, who has certain rules for how to respond that must be deduced by the Experts. Once the Experts understand these rules, they can ensure that they come to agreement with the Alien, succeeding cooperatively.

On a turn, the Experts arrange black and white pieces on a mat to represent a graphical signal, discussing and debating how and what to send. Once finished, the Alien then replies by using pre-set rules only they can see to add, remove, and adjust the signal, both to be helpful and to try and reach an agreement- represented by a pre-set signal that they are trying to achieve with their limited response capabilities. As the Experts analyze and understand the Alien, they can use limited guesses and a few hint-like abilities to discover what signal they can send that will result in agreement. The Alien even has a little leeway in how they respond- they want to be understood.

After succeeding at the first round, Experts then reset and continue with the same Alien, except new rules are in play on top of the previous ones, showing a deeper and deeper familiarity with the Alien player. After three rounds of successful agreements, all players win cooperatively, and receive a score based on leftover guesses and unused abilities.

More Information
Weight (kg)0.267619
LPG BestsellerNo
Item GroupBoard Games
Length (cm)10.16
Width (cm)14.478
Height (cm)4.826
PublisherDVC Games
Estimated Release DateMay 30 - 2025
Discontinued ProductNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Play Info