Shadowrun First Ed. 35th Anniversary

Availability: Pre-Order Item #: 247779
NZD $114.99
  • Available to Preorder
  • SKU: 28800CAT Manufacturer SKU
  • RRP: NZD $114.99 Recommended Retail Price
  • Barcode: 9781638611455  Product barcode
  • Estimated Release Date: Unknown The estimated date of the product's release

To celebrate Shadowrun’s 35th anniversary, travel back to where it all started with this Shadowrun, First Edition reprint!

All the art, text, and tables are there, just as they were in the original printing, but the book has been completely remastered and brought to current printing standards. This reprint is for anyone who wants to remember the book that launched it all!

  • Adheres to the same pagination and layout as original printings.
  • Books are a recreation, not an updating, so they include some of the signature errors that made Shadowrun, First Edition what it was.
  • Re-scanned and updated art will look better than ever on the page.

The Year is 2050

The blending of technology and human flesh began in the late 20th century. Interfacing the human mind with computers was just the first step. Implants that “jack up” reflexes and cybernetic replacements followed quickly. Then came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, and Trolls assumed their true forms, throwing off their human guise.

In the world of 2050, the megaplexes are monsters casting long shadows. As shadowrunners, that’s where you live, in the cracks between the giant corporate structures. When the megacorps want something done but they don’t want to dirty their hands, it’s a Shadowrun they need, and they come to you. Though your existence is not acknowledged by any governmental or corporate database, the demand for your services is high. You might be a Technomancer, sliding like a whisper through the databases of giant corporations, spiriting away the only thing of real value — information. Or perhaps you are a Street Samurai, an enforcer for hire whose combat skills and reflexes make you the ultimate urban predator. Or perhaps a Mage, one with an ancient gift, the ability to wield and shape the magical energies that now surround the Earth. And that’s exactly the kind of firepower you’ll need if you get hired to make a Shadowrun...

To celebrate Shadowrun’s 35th anniversary, travel back to where it all started with this Shadowrun, First Edition reprint!

All the art, text, and tables are there, just as they were in the original printing, but the book has been completely remastered and brought to current printing standards. This reprint is for anyone who wants to remember the book that launched it all!

  • Adheres to the same pagination and layout as original printings.
  • Books are a recreation, not an updating, so they include some of the signature errors that made Shadowrun, First Edition what it was.
  • Re-scanned and updated art will look better than ever on the page.

The Year is 2050

The blending of technology and human flesh began in the late 20th century. Interfacing the human mind with computers was just the first step. Implants that “jack up” reflexes and cybernetic replacements followed quickly. Then came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, and Trolls assumed their true forms, throwing off their human guise.

In the world of 2050, the megaplexes are monsters casting long shadows. As shadowrunners, that’s where you live, in the cracks between the giant corporate structures. When the megacorps want something done but they don’t want to dirty their hands, it’s a Shadowrun they need, and they come to you. Though your existence is not acknowledged by any governmental or corporate database, the demand for your services is high. You might be a Technomancer, sliding like a whisper through the databases of giant corporations, spiriting away the only thing of real value — information. Or perhaps you are a Street Samurai, an enforcer for hire whose combat skills and reflexes make you the ultimate urban predator. Or perhaps a Mage, one with an ancient gift, the ability to wield and shape the magical energies that now surround the Earth. And that’s exactly the kind of firepower you’ll need if you get hired to make a Shadowrun...

More Information
Board Game GenreScience Fiction
Weight (kg)0.845383
LPG BestsellerNo
Item GroupBoard Games
Length (cm)22.225
Width (cm)1.905
Height (cm)28.575
Discontinued ProductNo
Is ExpansionNo
Exclusive to LPGYes
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Play Info

You might also like

  1. LPG 3D Bamboo Brainteaser Display Series 1
    LPG 3D Bamboo Brainteaser Display Series 1
    99+ in stock
  2. LPG Board Game Bands - Medium
    LPG Board Game Bands - Medium
    99+ in stock
  3. LPG Team Bags Display (10)
    LPG Team Bags Display (10)
    99+ in stock
  4. LPG Puzzles Wooden Oceania Animals Series 1 - Kookaburra
    LPG Puzzles Wooden Oceania Animals Series 1 - Kookaburra
    99+ in stock
  5. LPG Board Game Bag Brown
    LPG Board Game Bag Brown
    49 in stock