Like any metropolis in any realm, Satyrine isn’t one city but many. Even a vislae can’t know the entirety of it, no matter how many lives they live there. Fartown, the Marquis Quarter, the Strangeglass District, the Hollows, and the vast abandoned stretches all offer different experiences and moods as well as unique landmarks, resources, denizens, and dangers. Satyrine is something different to every citizen and visitor who explores her streets. Travel the seventeen districts of Satyrine, each detailed through dozens of points of interest and illuminated through its own unique atmosphere, social expectations, and traditions. Along the way you’ll find scores of plot hooks, NPCs, creatures, and of course plenty of magic.
Like any metropolis in any realm, Satyrine isn’t one city but many. Even a vislae can’t know the entirety of it, no matter how many lives they live there. Fartown, the Marquis Quarter, the Strangeglass District, the Hollows, and the vast abandoned stretches all offer different experiences and moods as well as unique landmarks, resources, denizens, and dangers. Satyrine is something different to every citizen and visitor who explores her streets. Travel the seventeen districts of Satyrine, each detailed through dozens of points of interest and illuminated through its own unique atmosphere, social expectations, and traditions. Along the way you’ll find scores of plot hooks, NPCs, creatures, and of course plenty of magic.