Fragged Kingdom

Availability: Back-Order Item #: 206109
NZD $54.99
  • Out of stock
  • SKU: DMIFE22 Manufacturer SKU
  • RRP: NZD $54.99 Recommended Retail Price
  • Barcode: 9780994609861  Product barcode
The Archdruid is dead! Now is the time to reclaim the world for civilisation. Akharon is a world scarred by a magical druidic war and overflowing with monsters. Much has been lost, waiting to be reclaimed by those bold enough to set foot outside of civilisation's last bastion, Stronghold. It is a world besieged by malevolent forces who channel the planet’s own dark magic and direct strange otherworldly creatures with malicious intent. It is a world where death and mystery wait around every corner, behind every tree, and in every rocky crag. But it is also a world of hope. The war that has lasted a generation is over, and the denizens of Stronghold have begun to step out into the world once again. What awaits them is a vast, unexplored land, overgrown and full of grand treasures and lost magic waiting to be re-discovered. But the evil druids and the forces of the dark goddess, Neph, are still out there in the wilds, plotting their next move. They may have failed to conquer Stronghold, and their Archdruid lies dead, but they will not stop their campaign until all civilisation on Akharon is extinguished. The races who took up residence in Stronghold - the Kaltorans, Legion, Remnant, and Tolatl - are once again free to spread civilisation across the face of Akharon. As Stronghold struggles to support its growing population, and food rations grow thinner, the time has come for bold adventurers to leave and reclaim the wilds. This Book Requires the Fragged Empire Core Rule Book
The Archdruid is dead! Now is the time to reclaim the world for civilisation. Akharon is a world scarred by a magical druidic war and overflowing with monsters. Much has been lost, waiting to be reclaimed by those bold enough to set foot outside of civilisation's last bastion, Stronghold. It is a world besieged by malevolent forces who channel the planet’s own dark magic and direct strange otherworldly creatures with malicious intent. It is a world where death and mystery wait around every corner, behind every tree, and in every rocky crag. But it is also a world of hope. The war that has lasted a generation is over, and the denizens of Stronghold have begun to step out into the world once again. What awaits them is a vast, unexplored land, overgrown and full of grand treasures and lost magic waiting to be re-discovered. But the evil druids and the forces of the dark goddess, Neph, are still out there in the wilds, plotting their next move. They may have failed to conquer Stronghold, and their Archdruid lies dead, but they will not stop their campaign until all civilisation on Akharon is extinguished. The races who took up residence in Stronghold - the Kaltorans, Legion, Remnant, and Tolatl - are once again free to spread civilisation across the face of Akharon. As Stronghold struggles to support its growing population, and food rations grow thinner, the time has come for bold adventurers to leave and reclaim the wilds. This Book Requires the Fragged Empire Core Rule Book
More Information
Weight (kg)0.000920
LPG BestsellerNo
Item GroupRPG
Length (cm)22.5
Width (cm)1.6
Height (cm)28.5
PublisherDesign Ministries
Discontinued ProductNo
Game FamilyFragged Empire RPG
Is ExpansionNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core ProductsNo
Play Info

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