Bang The Great Train Robbery

Availability: Available Item #: 240356
NZD $44.99
  • 5 in stock in AU 0 in stock in NZ
  • SKU: 9117DVG Manufacturer SKU
  • RRP: NZD $44.99 Recommended Retail Price
  • Barcode: 8032611691171  Product barcode

An expansion at full speed!

The train is coming to town and the Outlaws want to get their dirty hands on the precious cargo! But the Law will do everything it can to secure the convoy to its destination. Will you loot the train with the crew, or defend it at all costs? All aboard!

This expansion brings new mechanics, new cards to be shuffled with the basic deck, and 8 brand-new characters.

The expansion focuses on a track of Railroad cards and a Locomotive card: Each Railroad card is coupled with a Station tile; every time the Sheriff’s turn begins, the train moves and the value of the Railroad cards change depending on the Station tiles. Once during their turn, players may pay the cost shown on a Station to take the corresponding Wagon.

There are two kinds of Railcars: blue-bordered Railcards stay in play until discarded, and take effect immediately; while green-bordered Railcars stay in play but have no effect until the owner decides to discard them during their turn. If a Railcar is taken, the other Railcars on the train slide up to cover the gap, and a new one is added to the end of the train. As soon as the first Railcar behind the Locomotive goes past the last Station, the Locomotive card’s special effect triggers for all players. Then a new track of 5 Station tiles, as well as a new train, is built in the center of the table.

An expansion at full speed!

The train is coming to town and the Outlaws want to get their dirty hands on the precious cargo! But the Law will do everything it can to secure the convoy to its destination. Will you loot the train with the crew, or defend it at all costs? All aboard!

This expansion brings new mechanics, new cards to be shuffled with the basic deck, and 8 brand-new characters.

The expansion focuses on a track of Railroad cards and a Locomotive card: Each Railroad card is coupled with a Station tile; every time the Sheriff’s turn begins, the train moves and the value of the Railroad cards change depending on the Station tiles. Once during their turn, players may pay the cost shown on a Station to take the corresponding Wagon.

There are two kinds of Railcars: blue-bordered Railcards stay in play until discarded, and take effect immediately; while green-bordered Railcars stay in play but have no effect until the owner decides to discard them during their turn. If a Railcar is taken, the other Railcars on the train slide up to cover the gap, and a new one is added to the end of the train. As soon as the first Railcar behind the Locomotive goes past the last Station, the Locomotive card’s special effect triggers for all players. Then a new track of 5 Station tiles, as well as a new train, is built in the center of the table.

More Information
Board Game GenreMultiplayer, Bluffing, Card Game, Fighting, Humor
Weight (kg)0.283495
LPG BestsellerNo
Item GroupBoard Games
Length (cm)19.685
Width (cm)3.048
Height (cm)13.97
PublisherDV Games
Discontinued ProductNo
Exclusive to LPGYes
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Play Info

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